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Valorant patch12/29/2022 7JSt8fKGi2ģP visuals for flashed enemies and allies now render behind the player’s head the moment that the flash starts to fade. What Fracture looks like on the 5.07 PBE. Also, there is a ramp replacing the earlier existing stairs, right behind the Radiantite boxes on B site. The Arcade side of the B entrance has been opened up, with some boxes. It seems that the satellite dish is no longer there, and instead, has been moved further right to allow players to pass through. The video displays that Riot have significantly reworked A site Satellite, A Drop, and A Rope, alongside adding a ramp outside B site. Being a ‘tricky agent’, Riot opted to go with a simple duration increase for Blindside as they feel the turning counterplay around his flash and clone is important to avoid excessively frustrating situations.īLINDSIDE (Q) duration increased from 1.5 seconds to 1.75 seconds PBE Fracture Changesĭataminer and Leaker floxxayy gave Valorant fans a glimpse of the tweaked map currently live on PBE servers. Riot intends to balance his capability to throw flashes during Yoru’s ultimate. Nearsight unequip delay decreased: 7 decreased to. Wind-up of nearsight effect increased from. If Reyna is now able to make more selfish plays off her Leer, we then wanted to reduce some of the value it has when thrown for teammates. We’ve also felt like individual casts of the eye remain in the world for too long when the eye isn’t destroyed. Also, it should sharpen Leer as a powerful angle-breaking tool against Operators on maps with longer sightlines. This set of changes is intended to give Reyna more agency around how she decides to peek after casting Leer. Reyna’s flash underperforms as a selfish entry-tool, especially at higher skill levels. “As always, we’ll keep on eye on how the changes perform and adapt.” read the tweet. Through a Twitter post, Riot’s Valorant team revealed their goal of ‘making sure’ the game’s Initiators aren’t outclassing Duelists when it comes to generating kills for themselves off their flashes. Unequip Delay out of both flashes decreased from. Overhand (left-click) flashbang max duration increased from 2 seconds to 2.25 seconds. Underhand (right-click) flashbang max duration decreased from 2seconds to 1.25 seconds This tuning weakens the right-click when compared to pop flashes from Duelists, with the belief that KAY/O should pay a cost for his versatility. And we feel as though labbed out left overhand throws aren’t generating a powerful enough reward for the mastery required to get them to pop in the right place. KAY/O’s underhanded FLASH/DRIVE (left-click) has been overperforming relative to other “pop” flashes (example, Phoenix's flash or Yoru’s flash). Unequip Delay out of Guiding Light increased from. New VFX, UI, and sounds added to communicate new gameplay intent Guiding Light can no longer be shot and destroyed The max flash duration of Skye's Guiding Light now scales from 1.25s to 2.25s over a. Guiding Light (E) flashbang scaling paradigm changed By increasing the top-end output and rewarding Skye for bending her birds into the right spots, Riot intends to foster more teamwork and differentiate her Guiding Light from the rest of agent flashes in the game-especially when compared to Duelists. Guiding Light’s destructibility didn’t feel like meaningful counterplay, instead overtly punishing when Skye tried to throw them at a longer range. In our opinion, Initiators should still be able to make solo plays, but they should ideally be weaker than their Duelist counterparts in these scenarios” said Dan “Penguin” Hardison. We hope to increase the reward for putting more time into mastering their flash abilities. “The following changes are intended to increase the total teamplay output of Skye and KAY/O when they coordinate plays with their teammates, and decrease some of their efficacy when played alone. Skye and KAY/O are often better at taking aggressive 1v1s than Agents that we expect to be able to thrive in those scenarios like Yoru, Phoenix, or Reyna.” said the Valorant Designer. “We’re in a more stable state since Champions, and Game Changers teams will have decent time to acclimate before the Game Changers World Championships takes place.“When it comes to Duelists with a flash ability, many of them have been outclassed by some of our Initiators when it comes to generating kills for themselves off their flashes. #Valorant patch Patch#Valorant Patch 5.07 PBE Complete List of Agent Changes
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